I spent some time this month working through a backlog of quality of life improvements that we’ve assembled internally. Thankfully all of you in the community had plenty more ideas so after a month of work the QOL list is now even longer than it was at the start. Thanks to everyone across Discord, Reddit, and Twitter for suggesting ideas! If your suggestion wasn’t implemented this month rest assured we’ve taken plenty of notes for future work in this area.
A lot of the changes are pretty scattershot and all around the game (see the changelog for more details), but some of the notable changes are below.
The primary improvement for sign painting this month is being able to pick up signs and redeploy them without losing the painted content. You can now pick up signs, picture frames and neon signs with the hammer, inspect the painting in your inventory, trade it to others and redeploy it at will. The sign painting interface has also had some improvements, including being able to voice chat while painting and better lighting settings for large paintable sources.
After many (many) requests we’re adding the ability to authorize friends to auto turrets, as well as automatically authorizing yourself when placing the auto turret.
Door opening while wounded
You’ll now need to hold down the interact key to open the door while wounded. Watch out for door campers!
We’ve created a simple admin UI accessible in the F1 menu for server admins to easily modify and administrate their server. This isn’t meant to be a replacement for RCON or the console, but hopefully it will act as a simpler way for new admins to manage basic elements of their server. If there are more features you’d like to see feel free to reach out, this is just the first iteration of this tool.